﻿using KinectWindowLib.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace VTKGraphicContext
{
    /// <summary>
    /// Responsable of Rendering The Screen using VTK Libraries
    /// </summary>
    public class VtkGraphicContext : GraphicContext
    {
        public override void DistroyGC()
        {
            throw new NotImplementedException();
        }

        public override void RefreshGC()
        {
            throw new NotImplementedException();
        }

        public override void DrawLine(float x1, float y1, float x2, float y2)
        {
            throw new NotImplementedException();
        }

        public override void DrawRectangle(float x, float y, float width, float height)
        {
            throw new NotImplementedException();
        }

        public override void DrawCircule(float x, float y, float rad)
        {
            throw new NotImplementedException();
        }

        public override void DrawCircule(float x, float y, float rad, float startAngle, float endAngle)
        {
            throw new NotImplementedException();
        }

        public override void DrawImage(byte[] row, int width, int height)
        {
            throw new NotImplementedException();
        }
    }
}
